Game Hosting

Your server is the container, not a one-time game install.

Install a supported game, add mods, change configuration, keep saves isolated, and later reinstall or switch supported games inside the same private environment.

Server Content

Supported installs without handing over the host.

Server Content is the trusted catalog for installing and managing supported games. It can carry install defaults, update behavior, configuration guidance, and health checks while keeping host-level access controlled by the provider platform.

InstallReinstallSwitch gamesMods and settings

Plans

Pick resources, not a locked game.

Every isolated container plan includes 10 dedicated ports, file management, console/live logs, backup capability, configuration restore points, and a private isolated environment.

Selected plan

Nano

$4.99 per month

Standard Memory
1 GB
Burst Memory
2 GB
Storage
10 GB
Ports
10 dedicated

Starting guidance

Example game starting points.

These are recommended starting points, not guarantees. Actual needs vary with player count, mods, Workshop content, configuration, and save size.

Counter-Strike 1.6Nano
Urban TerrorNano
Arma 2 / DayZ ModNano or Starter
Arma 3Starter + Storage
MinecraftStandard
DayZ StandaloneStandard
RustPerformance
ARKPerformance or Ultimate

Need a fit check? Send the game, player count, mod or Workshop requirements, and current save size so Run Level Systems can recommend a starting resource plan.

Request a recommendation

Upgrade without migrating.

  • +2 GB Standard Memory - $5/month
  • +25 GB Storage - $2/month
  • +10 additional ports - $2/month

Common questions

Can I install any game?

No. Server Content is a supported/trusted catalog model. Use supported games and content recipes.

Do plans expose CPU sliders?

No. Customer-facing plans focus on Standard Memory, Burst Memory, Storage, and ports.

Can I change games later?

Yes, for supported games. The point is to avoid buying a new hosting service just to reinstall or switch supported content.